Heirs of the Coven

Would you like to react to this message? Create an account in a few clicks or log in to continue.

A forum holding the rules of a system and the actions of my players.


    (old)Landowner actions

    avatar
    Ginno the Seer
    Admin


    Posts : 91
    Join date : 2020-07-20

    (old)Landowner actions Empty (old)Landowner actions

    Post by Ginno the Seer Sun Sep 24, 2023 3:15 pm

    Landowners, also called Lords, are minor decision makers on the world stage, but when working in concert their actions have a big effect.

    In the game Starsector there's a simulated economy working in the background, if a ship full of building materials gets caught those supplies aren't gonna get to where they're needed. As such the price goes up.

    Lord's primary responsibilities will be:
    maintain/improve their economy
    maintain/improve their army
    maintain/improve their political power in their realm
    maintain/improve their relationships with other lords. Assuming the other lord isn't interfering with any of the above.

    What they do will hinge on that lord's single personality trait, each trait will be a set % chance the lord picks any of those options per month. Warlords, will of course, prioritize armies. Diplomats will want to make friends and so on.

    If their economy is failing to some degree, the choice will be made for them. Likewise if their army gets killed they'll be forced to spend months replacing at least part of it.


    Last edited by Ginno the Seer on Mon Nov 20, 2023 12:30 pm; edited 1 time in total
    avatar
    Ginno the Seer
    Admin


    Posts : 91
    Join date : 2020-07-20

    (old)Landowner actions Empty Re: (old)Landowner actions

    Post by Ginno the Seer Sun Sep 24, 2023 3:24 pm

    There's another post that details the Noble hierarchy,
    https://heirs-of-the-coven.forumotion.com/t36-nobility-and-systems-of-government
    each Province will be controlled by an Earl(Lord) but provinces have large sections called counties and these are divided between Counts(Lord) and Marquess(Lord). That rank will be the only one represented on the map, and the lowest rank that can actually make decisions.

    Idea is these lords are fighting or co-operating with each other, creating opportunities for the player to level up their agents, or maybe get rid of a Lord that's a little too powerful.

      Current date/time is Sat Jun 29, 2024 4:19 am